Jon Contino is my next stop as I think his work is expressive yet reserved, often working in commission rather than freelance work, it gives my idea more weight and demonstrates the similar restraints when working with type. Since type is often my area of taboo, I think it would be best addressed on this brief, which allows me a little more creative freedom than the others.
Monday, 17 October 2011
Jon Contino
Another idea of mine was to look at how I could make companies based on in game elements like: Marios Garage (MarioKart) or Dantes Pizza Shop (Devil May Cry) or something similar. I wanted to keep the hand rendered type a main focus as I believe that it has more appeal to my target audience than clean cut often quite clinical vector based illustration.
Jon Contino is my next stop as I think his work is expressive yet reserved, often working in commission rather than freelance work, it gives my idea more weight and demonstrates the similar restraints when working with type. Since type is often my area of taboo, I think it would be best addressed on this brief, which allows me a little more creative freedom than the others.
Jon Contino is my next stop as I think his work is expressive yet reserved, often working in commission rather than freelance work, it gives my idea more weight and demonstrates the similar restraints when working with type. Since type is often my area of taboo, I think it would be best addressed on this brief, which allows me a little more creative freedom than the others.
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